How it depends on RAM,ROM size and is there any limitatopns with respective to screen size?

asked Apr 19, 2018 in Getting started by Mohammed

1 Answer

0 votes
answered Apr 19, 2018 by Manfred Schweyer

Hi Mohammed,

please let me refer to the following article:

Maybe this answers already your question - otherwise please let us know more details about your project and your questions...

Best regards,


commented Apr 19, 2018 by Mohammed
Ya, thank you for the response but I seen that the memory calcultation is for 320*240 but is   it possible to get the same details for 800*480 ?
commented Apr 19, 2018 by Manfred Schweyer

For 800x480 and 32 bit color format it looks like:

Case 5: 800 x 480 @ RGBA8888 (32 bit)
Assuming a target with RGBA8888 (32 bit) color format and a display size of 800 x 480 pixel, the following amount of memory is required:

    Chora Objects                                           8 kByte
    Strings                                                 2 kByte
    Bitmap Resources (ca. 30 kPix * 4 Byte)               120 kByte
    Resoure Data Structure                                  4 kByte
    Font Cache (256x256 Pix)                               65 kByte
    Internal                                               16 kByte
    Total                                                 214 kByte
    plus visible Framebuffer 800x480 Pix * 4 Byte        1500 kByte 
    plus optional Doublebuffer 800x480 Pix * 4 Byte      1500 kByte
    Overall                                              3214 kByte

Nevertheless, the real memory footprint always depends on your planned GUI application and on the number and size of used resources.

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