We are currently using 300 * 300 Filled Path for RPM and the viewport is 800 * 480. Whenever there is a rapid change in the updation of Filled Path there is a performance drop visible stuttering. Similary we tried using Gauge Widget for the same , there also drop in performance is seen .
Anyway to improve this performance drop?
Anyother alternative way instead of FilledPath/Gauge (like Masking)?
Any possibility of smooth transition(animation) if there is jump in input value to Filled Path. i.e. how the animation can be handled for smooth transition within filled path?