Let me try to explain that in more details - here is a short experiment:
Open the example 'CoffeeMachine':

Edit the methods Application::Application StartBrewing() and StopBrewing():

Add a trace message in both methods, e.g.

Generate the code for Win32.
Navigate to the example directory (e.g. {User}\Documents\Embedded Wizard x.xx\Examples\CoffeeMachine) and open MSVC with the project 'CoffeeMachine.sln':

Open the project configuration and add the define EW_OPEN_CONSOLE to the set of preprocessor defines (sorry the screenshot is German):

Now, build the Win32 executable and start it:

A console window opens and the trace messages appear within the window.
Does it work?
Best regards,
Manfred.