the attribute Qualitiy of the font resource defines the rasterization of the glyphs.
During the code generation all font glyphs are stored as compressed data. During runtime they are decompressed and loaded into the glyph cache of the Graphics Engine as Alpha8 bitmaps. This makes it possible to colorize the glyphs during runtime.
There is no option to configure the format of the glyphs (e.g. as RGB565), because fonts do not have a color information.
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