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Hi Manfred,

I am using the project in compressed format configured from FormatOfBitmapResources

When load the project on the board it was not able to load all images.

Screen size 480x270

cofigured as below

EW_MAX_GLYPH_SURFACE_WIDTH   128

EW_MAX_GLYPH_SURFACE_HEIGHT  128

and also tried with below

EW_MAX_GLYPH_SURFACE_WIDTH   256

EW_MAX_GLYPH_SURFACE_HEIGHT  256

not working 

Images that are able to load are less than 46x46 images

Regards,

Vamsi

1 Answer

0 votes
by

Hi Vamsi,

please note, that the EW_MAX_GLYPH_SURFACE_WIDTH and EW_MAX_GLYPH_SURFACE_HEIGHT settings have only an impact to the glyph cache (this is the memory area to load all used glyphs of the font reseources). But these settings do not have any meaning for loading of bitmap resources.

In order to give you further advices, let me know the console output of your target - especically the startup message (reporting all system settings) and the error message that you get during runtime.

Best regards,

Manfred.

by

Hi Mnafred,

Please find the below link

https://ask.embedded-wizard.de/?qa=blob&qa_blobid=8098900129572554559

 

Regards,

Vamsi 

by

Hi Vamsi,

your question seems to be related to another discussion in the forum, the error is the same, the allocation of memory for a bitmap with 969x122 pixel fails.

I still do not know what system you have, what version you are using, how much memory you have in the memory pool, how the system is configured,....

Please let me know the message at the beginning DIRECTLY AFTER THE RESET (messages concerning initialization of the system, configuration parameter, ...)

Thank you and best regards,

Manfred.

by
Hi Manfred,

Thanks for help we find the root cause for that.

We are using image groupping and accessing them with frame number by which the memory was exceeding. we resolved that by including bitmaps individually thank you.

 

Regards,

Vamsi

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