Hello Varun Kumar,
let me recommend to study the chapters Integrating with the device and Implementing a Device Interface which descirbes all details about exchanging data between the GUI application and the underlying system.
Furthermore, within our Build Environments you will find an example called 'DeviceIntegration' that demonstrates the interaction between the GUI application and the hardware.
Thanks for response
1.) Are you talking about an embedded system or a windows application? Which Build Environment are you using?
Answer: For demo purpose i created for Windows Application .2.) What kind of project are you developing?
Answer: I am developing remote for Air conditioning .3.) How do you want to exchange data? Do you have an API go get the temperature values?
Answer :Actually in my C file i am having the function which contains the maximum and minumum temperature hardcoded values .
Now i want to send these values to my embedded wizard studio.
4.) You mentioned "Now i want to get the temperature upper limit and lower limit from outside of embedded wizard( from c and h file)". Do you want to get these values into Embedded Wizard Studio or do you want to get these values into your Embedded Wizard generated GUI application?
Answer: I want to get these values into embedded wizard studio.
Please refer the below screen for information
When you click on the up arrow on temperature it wil increase the temperature. I need to validate it til 40 degree that max limit 40 degree should be passed to embedded wizard studio .
similarly for the down arrow minimum temperature limit is 0 degree that also need to pass to embedded wizard studio.
thanks for your answer. If you want to have some data exchange between your GUI application running within the Prototyper of Embedded Wizard Studio and your real hardware (via your own C code) you need to implement a Prototyper intrinsics module. By creating and using an Intrinsics module, you can extend Embedded Wizard Studio with target specific functionaltity.
Let me refer to the detailed documentation (including example) of the chapter Implementing Prototyper Intrinsics.
I hope this helps...
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