Hi Gents,
I have the following keyboard setup with a activateKey() that sends off a Drivekeyboardhitting() event:

Which is part of this overall keyboard class:

This class has a KeyHandler for all normal keys. But when the Drivekeyboardhitting() kicks off I never hit the breakpoint in the associated OnPressKeyNormal{}. I don't understand why this is? Somehow the char is being sent into the TextEditor.String variable. But not way of the KeyHandler ...?!