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Hi Gents,

 I have the following keyboard setup with a activateKey() that sends off a Drivekeyboardhitting() event:

 

Which is part of this overall keyboard class:

 

This class has a KeyHandler for all normal keys. But when the Drivekeyboardhitting() kicks off I never hit the breakpoint in the associated OnPressKeyNormal{}. I don't understand why this is? Somehow the char is being sent into the TextEditor.String variable. But not way of the KeyHandler ...?!

 

 

1 Answer

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Oh, TextEditor has its own internal KeyHandlers that need to be disabled.

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