Hello Embedded Wizard Community!
In our project using STM32F7, we need to transition from a 24-bit color depth at 480x272 resolution to 24-bit 800x480 resolution. When I set the project to RGB888 800x480 settings and build it, I observe that the FPS drops to around 25. When I try to increase the FPS by making different settings (e.g., increasing LCDCLK), tearing starts to occur on the screen along with the increase in FPS.
Thinking that the problem might be hardware-related, I loaded the Graphics Accelerator example to validate the hardware and observed the same results. I then switched from RGB888 to RGB565 color depth and built the EW project, observing that the FPS increased from around 25 to 65 at 800x480 resolution. There might be a hardware issue here, but I also want to observe our main project at RGB565 color depth. However, when I tried to build the EW project with RGB565 settings, it seems the license doesn't allow it. Do we need to add something specific to try this setting in RGB565? Is it possible to change the RGB settings in ST's project code and try it out?